Commit graph

8 commits

Author SHA1 Message Date
Sergey Stepanov
4baccc4701
Allow adjusting log levels on the fly 2022-04-11 17:46:10 +03:00
sergystepanov
9ad3c98a7d
Rework worker selection feature (#365)
We add a new option for manual worker or machine (server with multiple workers) select, depending on the new coordinator option `coordinator.debug` which by default allows machine selection.
2022-04-07 21:04:30 +03:00
sergystepanov
816b210150
Client game screen configuration support (#269)
* Move game screen to a separate [stream] module

* Add a simple canvas video mirror for post-processing

* Add video mirroring to the options
2021-01-25 12:58:05 +03:00
giongto35
7b736d455e
Merge Pr/173 with master (#218)
* Add the initial support for settings

* Rearrange init order for the settings and log modules

* Add import settings function

* Add initial settings display panel

* Add settings controls

* Add settings controls handlers

* Add garbage gui auto-builder for settings

* Add some custom binding handlers for settings

* Add super ineffective ¯\_(ツ)_/¯ keyboard bindings remap function

* Migrate keyboard to codes instead deprecated keyCodes

* Abort key remap on Esc

Co-authored-by: Sergey Stepanov <sergystepanov@gmail.com>
2020-07-04 04:24:13 +08:00
giongto35
1342fabe15
Give option to join by zone + update README (#146)
* Update DREADME CrowdPlay

* Update README

* Update README.md

* Add zone control

* add zone

* Update MISC

* Update go mod
2019-12-09 03:02:35 +08:00
sergystepanov
3d1f1ee587 Initial new frontend rewrite (#129)
* Initial new frontend rewrite

* Refactor some module deps

* Fix options ref in the ajax module

* Refactor

* Add controller state

* Refactor
2019-11-05 01:44:19 +07:00
giongto35
d01521f4ae
Join same room when giving roomID (#111) 2019-10-17 03:49:24 +08:00
Sadlil Rhythom
0e17092acb Refactor of cloud game overlord and overworker (#70)
* Introduce Makefile and go vendor directory for faster build

* WIP: Refactor cloud-game codebase with spliting overlord and worker binary

* Fix all issues and have a running build

* Complete first version of refactor
2019-09-12 03:35:21 +08:00
Renamed from static/js/init.js (Browse further)