giongto35
8484eca293
Add L R
2020-04-01 01:27:42 +08:00
giongto35
59d4a3d9c2
update naming
2020-03-22 23:33:12 +08:00
giongto35
9558054449
Rename
2020-03-20 00:50:29 +08:00
giongto35
10cb6d5092
Fix HTTPS redirect, just need to use PathPrefix instead of listing all routes
2020-02-10 00:21:56 +08:00
giongto35
974ff64033
Integrate Neogeo to CloudRetro
2020-02-06 02:54:33 +08:00
giongto35
4d97ad1f34
Fix bug, add more game port
2020-01-14 03:49:01 +08:00
giongto35
e52ba36759
Update concurrent input ( #150 )
2020-01-12 19:46:24 +08:00
giongto35
a1ac8f272a
Setup HTTPS using autocert ( #149 )
...
* Add HTTPS WSS
* Update https
* HTTPS
* Add https
* Add HTTPS worker
* Add HTTPS
* add https
* Add pingserver to worker
* add https
* Add public domain whitelist
* Not fatal when there existing echo server
2020-01-03 04:37:26 +08:00
giongto35
55815cb9ef
Add multiplayer player ( #148 )
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* Add player index
* Add second player
* Add player index slider
* add multiplayer
* WIP
* Clean up
* Add multiplayer play
2019-12-14 12:32:31 +08:00
giongto35
e2d2436ceb
Fix roomID correct
2019-12-12 02:30:14 +08:00
giongto35
1342fabe15
Give option to join by zone + update README ( #146 )
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* Update DREADME CrowdPlay
* Update README
* Update README.md
* Add zone control
* add zone
* Update MISC
* Update go mod
2019-12-09 03:02:35 +08:00
giongto35
c1b650cac9
Fix deadlock ( #144 )
2019-11-29 04:00:19 +08:00
giongto35
0b9d628ec2
Refactor: Fix channel init order ( #141 )
...
* Fix channel order
* Remove Done in encoder
* Update h264 encoder done code
* remove Unnecessary IsRunning
2019-11-27 02:38:13 +08:00
giongto35
e8fbd28b2f
Close room signal overlord ( #140 )
2019-11-26 23:06:22 +08:00
sergystepanov
3bd63fdc2c
Add PCSX ReARMed Windows and MacOS cores for PSX gaming ( #138 )
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* Update pcsx rearmed core version
* Add PCSX ReARMed Windows and MacOS cores for PSX gaming
* Fix PSX core loader
2019-11-25 01:02:06 +08:00
sergystepanov
caa09cf708
Remove some PSX data ( #134 )
2019-11-23 10:35:46 +08:00
giongto35
b31cf879ee
Check all the cores library type for different os till it works ( #136 )
...
* Update core check
* Fix bug
2019-11-22 03:02:10 +08:00
giongto35
7df39def96
Unblock sending audio channel, avoid causing stuck ( #131 )
2019-11-21 01:03:50 +08:00
giongto35
1adcfb55cb
Save room to online storage when the room is closed ( #122 )
...
* save game when room end
* Only save room when there is existed room
2019-10-23 03:49:25 +08:00
giongto35
8cc514630e
Fix missing libretro func in interface
2019-10-20 15:48:58 +08:00
giongto35
b7f47f5519
MISC fix, fix aspect ratio setting + Only play audio when has user interaction ( #117 )
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* Update encoding flow
* unmute when play
* only play audio when action
* Update version
* Update more comments
* Remove indirect
* Fix comments
2019-10-20 13:00:52 +08:00
giongto35
fde4a24158
Merge aspect ratio to master ( #116 )
...
* Add frame scaling support (#107 )
* Update README.md with additional info about Windows builds
* Add frame scaling
* Add and enable bilinear scaling (#109 )
* Add and enable bilinear scaling
* Use Go x/image lib for interpolation
* Reformat the code goimport/gofmt
* Move worker config into the pkg/worker directory
* Change separator in the save file path allowing it to work on Windows (#113 )
2019-10-19 02:29:07 +08:00
giongto35
d01521f4ae
Join same room when giving roomID ( #111 )
2019-10-17 03:49:24 +08:00
giongto35
50343faaad
Update Audio batch + Fix the issue reload failed + escape room ID ( #106 )
...
* Try muted first
* WIP
* Update AudioChannel by batch
* Update util package
* Remove min
* Tidy module
* Update module
2019-10-12 21:46:02 +08:00
sergystepanov
60a9912006
Fix GBA internal resolution scaling ( #100 )
2019-10-09 03:15:16 +08:00
sergystepanov
4e06d6a27e
Add audio streaming support with WebRTC and Opus ( #102 )
...
* Update README.md with additional info about Windows builds
* Add initial Opus stream audio support
2019-10-09 03:02:09 +08:00
giongto35
cf5007110e
Improve performance ( #92 )
...
* Update performance
* Turn off prometheus
* Add gbc
* Remove MAXPROCS 1
* Add updte config
* Update util + docker ignore
2019-09-30 02:17:38 +08:00
giongto35
474cb7592e
Test server ( #90 )
...
* Update README
* Update Readme typo
* to Test server
* Update libretro system path
2019-09-22 23:36:45 +08:00
giongto35
0d3d219315
Remove NES
2019-09-12 04:14:30 +08:00
Sadlil Rhythom
0e17092acb
Refactor of cloud game overlord and overworker ( #70 )
...
* Introduce Makefile and go vendor directory for faster build
* WIP: Refactor cloud-game codebase with spliting overlord and worker binary
* Fix all issues and have a running build
* Complete first version of refactor
2019-09-12 03:35:21 +08:00