Commit graph

10 commits

Author SHA1 Message Date
giongto35
474cb7592e
Test server (#90)
* Update README

* Update Readme typo

* to Test server

* Update libretro system path
2019-09-22 23:36:45 +08:00
Sadlil Rhythom
0e17092acb Refactor of cloud game overlord and overworker (#70)
* Introduce Makefile and go vendor directory for faster build

* WIP: Refactor cloud-game codebase with spliting overlord and worker binary

* Fix all issues and have a running build

* Complete first version of refactor
2019-09-12 03:35:21 +08:00
giongto35
f49a347de2 Update vendor and makefile (#76)
* Update dependencies

* Update vendor

* Update vendor with C package

* Update Make file
2019-09-01 04:56:27 +08:00
giongto35
d64d77c80b Update Playstation core (#73)
* Update cores setting for ps1

* Update PS3 output + use bytes per row to get the correct number of bytes per row

* Add more inputs

* Update input

* Fix input

* Add resize image comment

* Update screenshot

* Try side by side

* Update Image side by side

* Add image side by side

* Update landing page

* Add landing page image

* Update landing page image
2019-08-28 03:54:18 +08:00
giongto35
0ed764ce77 Move gamelist to become a utility library, this package can be shared between overlord and worker (#72)
* Return games based on type

* Add nes extension also

* Update game list logic

* Add more files to diff
2019-08-27 07:26:33 +08:00
giongto35
02c18e98f2 Add H264 codec (#71)
* Update gomod

* Add h264 codec + interface

* Add config to use H264 or Vp8
2019-08-23 03:41:16 +08:00
giongto35
c7caa87624 Integrate with RetroArch to have Universal emulator. (#64)
* WIP

* Add libretro

* Update input retro

* Update cloud retro input:

* Integrate libretro remove GL

* Launch emulator by game type

* Save and load

* Update deeplink to game directly

* Done channel for naemulator

* each server handle only one session

* Only provide available clients

* Emulator based on game

* Remove all OpenGL related

* Retroarch audio

* Audio encoding mono

* Experiment with libretro audio

* Audio without datachannel

* Audio opus internal

* Remove unnecessary code

* Resampled

* Limit time frame

* Start Room and Audio by game

* Dynamic video image allocation

* Dynamic Video buffer allocation based on video resolution

* Move encoder to room

* width and height from emulator

* Padding images to fix multipler of 64

* Remove OpenGL

* Remove Open AL

* Remove OpenGL from Go mod

* Move away nanoarch logic in naemulator

* Remove unecessary savefiles.go

* Optimize Docker for caching

* Update ReadME

* Update README to introduce Retro

* Update README

* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
dda0f1b446 Update to pion 2.0.23 + logic to skip private IP (#61)
* Remove unnecessary comments

* Update find best server by latencies

* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
2babe06950 Add prometheus client 2019-06-05 01:57:53 +08:00
giongto35
48d6ddbf6d Use go mode + use pion v2 (#39)
* Update webrtv2

* Update gomod

* Update run local

* Update docker

* Update mario 3 rom

* Update script

* Throw error when overlord cannot launch
2019-05-25 12:10:04 +08:00