Commit graph

11 commits

Author SHA1 Message Date
giongto35
35c42e3bad Update cores 2019-08-03 16:23:55 +08:00
giongto35
41cb01bf2b Integrate with RetroArch to have Universal emulator. (#64)
* WIP

* Add libretro

* Update input retro

* Update cloud retro input:

* Integrate libretro remove GL

* Launch emulator by game type

* Save and load

* Update deeplink to game directly

* Done channel for naemulator

* each server handle only one session

* Only provide available clients

* Emulator based on game

* Remove all OpenGL related

* Retroarch audio

* Audio encoding mono

* Experiment with libretro audio

* Audio without datachannel

* Audio opus internal

* Remove unnecessary code

* Resampled

* Limit time frame

* Start Room and Audio by game

* Dynamic video image allocation

* Dynamic Video buffer allocation based on video resolution

* Move encoder to room

* width and height from emulator

* Padding images to fix multipler of 64

* Remove OpenGL

* Remove Open AL

* Remove OpenGL from Go mod

* Move away nanoarch logic in naemulator

* Remove unecessary savefiles.go

* Optimize Docker for caching

* Update ReadME

* Update README to introduce Retro

* Update README

* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
6a5e9d536f Join room directly (#53) 2019-06-09 15:34:11 +08:00
giongto35
d9db0cc58a Optimize 2019-06-06 23:14:29 +08:00
giongto35
c85e3fda9a Close input chan after quit game 2019-06-06 23:14:29 +08:00
giongto35
8df00bfb63 use for to wait channel 2019-05-20 16:00:09 +08:00
giongto35
6006532a36 Change done chan to 1 2019-05-20 15:16:56 +08:00
giongto35
8588f86201 Add channel direction 2019-05-20 01:46:58 +08:00
giongto35
263c7c7da6 Update comments 2019-05-19 13:24:24 +08:00
giongto35
223f58ae56 Update test 2019-05-19 13:13:09 +08:00
giongto35
515259772f Clean code 2019-05-19 05:24:58 +08:00