giongto35
604209bf8f
Stun turn from worker ( #65 )
...
* Stun turn from worker
* Add Stun turn from server
* Add google stun to ice list
2019-08-05 21:48:19 +08:00
giongto35
41cb01bf2b
Integrate with RetroArch to have Universal emulator. ( #64 )
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* WIP
* Add libretro
* Update input retro
* Update cloud retro input:
* Integrate libretro remove GL
* Launch emulator by game type
* Save and load
* Update deeplink to game directly
* Done channel for naemulator
* each server handle only one session
* Only provide available clients
* Emulator based on game
* Remove all OpenGL related
* Retroarch audio
* Audio encoding mono
* Experiment with libretro audio
* Audio without datachannel
* Audio opus internal
* Remove unnecessary code
* Resampled
* Limit time frame
* Start Room and Audio by game
* Dynamic video image allocation
* Dynamic Video buffer allocation based on video resolution
* Move encoder to room
* width and height from emulator
* Padding images to fix multipler of 64
* Remove OpenGL
* Remove Open AL
* Remove OpenGL from Go mod
* Move away nanoarch logic in naemulator
* Remove unecessary savefiles.go
* Optimize Docker for caching
* Update ReadME
* Update README to introduce Retro
* Update README
* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
e6ed27b31f
Update to pion 2.0.23 + logic to skip private IP ( #61 )
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* Remove unnecessary comments
* Update find best server by latencies
* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
4172e49b03
Match best worker based on latency + Experiment with Singapore Host ( #60 )
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* Add echo endpoint
* Fix async
* Use latency map
* Only start webRTC after worker match
* Experiment with Singapore server
* Update comments
2019-06-21 03:47:35 +08:00
giongto35
aa4128b818
Remove logging address
2019-06-20 00:03:52 +08:00
giongto35
24e9b21a35
Find nearest sever
2019-06-19 04:31:09 +08:00
trichimtrich
21a23e2d09
add ribbon
2019-06-10 23:53:52 +08:00
giongto35
6a5e9d536f
Join room directly ( #53 )
2019-06-09 15:34:11 +08:00
giongto35
b223a46599
Join room directly ( #52 )
...
* Update ws.js
* Start game directly
* Fix autoplay bug
* Return with value
2019-06-09 04:38:44 +08:00
giongto35
c45776150e
Use audioReady
2019-06-07 22:50:46 +08:00
giongto35
7b94f2095f
Update README + quit force reload
2019-06-07 21:55:37 +08:00
giongto35
c85e3fda9a
Close input chan after quit game
2019-06-06 23:14:29 +08:00
giongto35
bb005a15d4
Update turn by location ( #46 )
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* Config STUN by server
* Move ice timeout log under condition
* STUN TURN defaut when give empty string
* Update git ignore to ignore prod file
* Update readme
2019-05-30 22:39:52 +08:00
giongto35
06d56ca6ee
300th commit: Update REAME + ice timeout
2019-05-29 01:41:54 +08:00
giongto35
c0404f5758
Add IPV4 stun
2019-05-28 03:00:25 +08:00
giongto35
8ddb1832a8
Add help overlay, Fix joystick, Update comment ( #45 )
...
* add help overlay, fix joystick
* Remove icecandidate in connectionState
* UPgrade turn server
* Update README
* Update README
* Update readme
2019-05-27 19:31:07 +08:00
giongto35
e0a6ce2c6c
Fix icecandidate setup ( #44 )
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* Use own stun server
* Add ice candidate
* Add turn server
* Up main_test
* Fix datachannel negotiated
2019-05-26 22:18:41 +08:00
giongto35
4bf3e37fa2
Use google stun only ( #43 )
2019-05-26 04:45:12 +08:00
giongto35
ff13145893
Fix screen flow ( #40 )
...
* Fix screen flow
* Update ice state
2019-05-25 14:14:14 +08:00
trichimtrich
dea9714a5d
Update new frontend ( #38 )
...
* WIP
* fix crlf
* fix crlf
* new gesture, menu, tooltip, share
* WIP share
* clear dusties and put magic
* oops
* Remove fade
* Update js behaviour
2019-05-25 13:16:32 +08:00
giongto35
605d276b39
Fix front-end ( #36 )
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* Change join to start
* Unorder data channel
* GC after room close
* Update Frontend
* Remove fade in fadeout
2019-05-25 02:39:00 +08:00
giongto35
e39e3a6e07
Add stun list
2019-05-24 23:24:00 +08:00
giongto35
855c135d59
Merge branch 'master' of github.com:giongto35/cloud-game
2019-05-18 02:50:52 +08:00
giongto35
5132199d0b
Quit room
2019-05-18 02:50:25 +08:00
trichimtrich
c317eb72ec
remove minimum bound of screen
2019-05-17 22:31:10 +08:00
giongto35
c260d46aeb
Remove room ID after quit
2019-05-17 03:29:21 +08:00
giongto35
cb8a33b544
Merge branch 'master' into fix-sdp
2019-05-17 02:31:13 +08:00
trichimtrich
c74448d87d
fix touch gesture
2019-05-16 01:23:48 +08:00
hasagi
d39c1c1e9c
WIP
2019-05-15 19:05:10 +08:00
trichimtrich
8d929d29c8
WIP
2019-05-15 12:13:06 +08:00
giongto35
e4ae98e93a
Add iceCandidates logic
2019-05-15 02:14:24 +08:00
trichimtrich
1a16e538c8
Merge branch 'master' into frontend2
2019-05-15 02:10:18 +08:00
trichimtrich
f61a7e5308
WIP
2019-05-15 02:08:58 +08:00
trichimtrich
1034fb4b77
WIP
2019-05-14 14:13:36 +08:00
giongto35
5dca4000f0
Maintain connection from browser
2019-05-13 23:34:06 +08:00
uxer
ee4de5cd32
funtional touch
2019-04-30 08:35:17 +07:00
uxer
f816a7af90
WIP
2019-04-30 08:11:41 +07:00
uxer
921e624dc3
add multi layout gamepad
2019-04-29 19:38:51 +07:00
uxer
ee50a53c9a
WIP
2019-04-29 10:44:22 +07:00
giongto35
c1eeebacf8
Add game list
2019-04-25 02:18:32 +08:00
trichimtrich
632ff38ffc
audio channel unordered + unreliable buffer
2019-04-23 04:49:43 +08:00
trichimtrich
ac00b97956
merge master
2019-04-23 03:52:38 +08:00
trichimtrich
cd624352b6
merge master
2019-04-23 03:36:31 +08:00
trichimtrich
666b0a2574
WIP
2019-04-22 10:56:00 +08:00
giongto35
edffd64141
Add heartbeat
2019-04-21 23:57:59 +08:00
giongto35
83897ba830
Merge branch 'access-overlord' of github.com:giongto35/cloud-game into access-overlord
2019-04-21 18:22:22 +08:00
giongto35
2a397071f7
Merge branch 'master' into access-overlord
2019-04-21 12:21:30 +02:00
giongto35
a2f2786fa5
Add sessionID
2019-04-21 01:52:01 +08:00
giongto35
4f03f5b781
Remove unnecessary log
2019-04-20 16:13:04 +08:00
giongto35
ba5c7e7ca6
Fix bug, not use async when sending back sdp to browser
2019-04-20 16:06:44 +08:00