giongto35
604209bf8f
Stun turn from worker ( #65 )
...
* Stun turn from worker
* Add Stun turn from server
* Add google stun to ice list
2019-08-05 21:48:19 +08:00
giongto35
35c42e3bad
Update cores
2019-08-03 16:23:55 +08:00
giongto35
41cb01bf2b
Integrate with RetroArch to have Universal emulator. ( #64 )
...
* WIP
* Add libretro
* Update input retro
* Update cloud retro input:
* Integrate libretro remove GL
* Launch emulator by game type
* Save and load
* Update deeplink to game directly
* Done channel for naemulator
* each server handle only one session
* Only provide available clients
* Emulator based on game
* Remove all OpenGL related
* Retroarch audio
* Audio encoding mono
* Experiment with libretro audio
* Audio without datachannel
* Audio opus internal
* Remove unnecessary code
* Resampled
* Limit time frame
* Start Room and Audio by game
* Dynamic video image allocation
* Dynamic Video buffer allocation based on video resolution
* Move encoder to room
* width and height from emulator
* Padding images to fix multipler of 64
* Remove OpenGL
* Remove Open AL
* Remove OpenGL from Go mod
* Move away nanoarch logic in naemulator
* Remove unecessary savefiles.go
* Optimize Docker for caching
* Update ReadME
* Update README to introduce Retro
* Update README
* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
e6ed27b31f
Update to pion 2.0.23 + logic to skip private IP ( #61 )
...
* Remove unnecessary comments
* Update find best server by latencies
* Update README.md
2019-06-22 17:45:17 +08:00
giongto35
4172e49b03
Match best worker based on latency + Experiment with Singapore Host ( #60 )
...
* Add echo endpoint
* Fix async
* Use latency map
* Only start webRTC after worker match
* Experiment with Singapore server
* Update comments
2019-06-21 03:47:35 +08:00
giongto35
aa37696eb9
Add comments
2019-06-19 23:11:08 +08:00
giongto35
e0462326f4
Force update ws.js
2019-06-19 04:31:09 +08:00
giongto35
102ce66fe0
Update latency
2019-06-19 04:31:09 +08:00
giongto35
24e9b21a35
Find nearest sever
2019-06-19 04:31:09 +08:00
giongto35
bb005a15d4
Update turn by location ( #46 )
...
* Config STUN by server
* Move ice timeout log under condition
* STUN TURN defaut when give empty string
* Update git ignore to ignore prod file
* Update readme
2019-05-30 22:39:52 +08:00
giongto35
e0a6ce2c6c
Fix icecandidate setup ( #44 )
...
* Use own stun server
* Add ice candidate
* Add turn server
* Up main_test
* Fix datachannel negotiated
2019-05-26 22:18:41 +08:00
trichimtrich
dea9714a5d
Update new frontend ( #38 )
...
* WIP
* fix crlf
* fix crlf
* new gesture, menu, tooltip, share
* WIP share
* clear dusties and put magic
* oops
* Remove fade
* Update js behaviour
2019-05-25 13:16:32 +08:00
giongto35
564bda41c6
Use different uuid package
2019-05-24 23:56:03 +08:00
giongto35
105d5d4ab9
Fix panic when load ( #35 )
...
* Change join to start
* Unorder data channel
* Add guard
2019-05-23 23:51:50 +08:00
giongto35
e983359835
Worker auto reconnect ( #34 )
...
* Change join to start
* WIP
* Use RouteWork to route worker call
* Add reconnect
* Update main test
* Remove fatal
* Update test
* Remove unnecessary
2019-05-23 19:23:45 +08:00
giongto35
16de106f26
Update save and load
2019-05-19 20:00:24 +08:00
giongto35
6dc274958f
Update closing websocket
2019-05-19 17:51:48 +08:00
giongto35
515259772f
Clean code
2019-05-19 05:24:58 +08:00
giongto35
c3cdd80dc4
Unified Session
2019-05-19 05:02:38 +08:00
giongto35
12a3a53ae8
update architecture
2019-05-19 03:12:21 +08:00
giongto35
34c030e9f9
Update test for reconnect with overlord
2019-05-12 15:11:59 +08:00
giongto35
59d3f69f95
Update test comments
2019-05-12 00:50:07 +08:00
giongto35
0103552338
Fix websocket
2019-05-02 03:01:58 +08:00
Nguyen Huu Thanh
48c7b8fd3d
WIP
2019-05-01 11:02:37 +08:00
Nguyen Huu Thanh
3a6b34ce80
WIP
2019-04-30 17:33:35 +07:00
Nguyen Huu Thanh
e85fd125dc
restructure file
2019-04-27 21:42:00 +07:00
giongto35
907a8b7099
refactor with callback
2019-04-20 01:03:19 +08:00