* Remove jQuery
* Remove browser (vendor) prefixes for some CSS properties
* Use simple device orientation test
* Realign D-pad pointers
* Make GameBoy text unselectable
* Cleanup console.log
* Keep 90% size on mobile browsers due to gh-ribbon overlap
* Remove legacy `unselectable="on"` attributes
* Align UI buttons
* Remove not used UI elements
* Change Options button
* Don't show player change message when not in a game
* Add click/touch handler for circle-pad
(experimental feature)
Before a worker can start, it should have a configuration file. In case if such a file is not found it may request configuration from the coordinator to which it connected.
Added example logic if a worker is needed to be blocked until a successful packet exchange with a coordinator is being made.
* Add error return for config loader
* Add config loaded flag to worker
* Add zone flag
* Add a custom mutex lock with timout
* Refactor worker runtime
* Refactor internal api
* Extract monitoring server config
* Extract worker HTTP(S) server
* Add generic sub-server interface
* Add internal coordinator API
* Add internal routes and handlers to worker
* Add internal worker API
* Refactor worker run
* Migrate serverId call to new API
* Add packet handler to cws
* Extract handlers for internal worker routes in coordinator
* Pass worker to the worker internal heandlers
* Cleanup worker handlers in coordinator
* Add closeRoom packet handler to the API
* Add GetRoom packet handler to the API
* Add RegisterRoom packet handler to the API
* Add IceCandidate packet handler to the API (internal and browser)
* Add Heartbeat packet handler to the API (internal and browser)
* Rename worker routes init function
* Extract worker/coordinator internal ws handlers
* Update timed locker
* Allow sequential timed locks
* Add config request from workers
* Add nil check for the route registration functions
* Add stat module initial example
* Add stats module help overlay overlap handling
* Add generic graph canvas image builder
* Add more generic graphing module
* Clean up the code
* Some fixes
* Change graphing styles
* Clean some stats module code
* Move to RAF rendering to burn your CPU
* Add not standardized memory stats module
* Fix initial stats visibility flag handle