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Disable excessive autosave logging
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commit
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1 changed files with 0 additions and 3 deletions
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@ -253,9 +253,6 @@ func (r *Room) enableAutosave(periodSec int) {
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}
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if err := r.director.SaveGame(); err != nil {
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log.Printf("Autosave failed: %v", err)
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} else {
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// should be in the debug level of the leveled logger
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log.Printf("Autosave!")
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}
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case <-r.Done:
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return
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