mirror of
https://github.com/giongto35/cloud-game.git
synced 2026-01-23 02:34:42 +00:00
Cleanup nanoarch.go
This commit is contained in:
parent
09a0c9c3f2
commit
c05e42f597
1 changed files with 4 additions and 8 deletions
|
|
@ -626,7 +626,6 @@ var (
|
|||
//export coreVideoRefresh
|
||||
func coreVideoRefresh(data unsafe.Pointer, width, height uint, packed uint) {
|
||||
if Nan0.Stopped.Load() {
|
||||
Nan0.log.Warn().Msgf(">>> skip video")
|
||||
return
|
||||
}
|
||||
|
||||
|
|
@ -635,13 +634,12 @@ func coreVideoRefresh(data unsafe.Pointer, width, height uint, packed uint) {
|
|||
// (and proper frame display time, for example: 1->1/60=16.6ms, 2->10ms, 3->23ms, 4->16.6ms)
|
||||
// this is useful only for cores with variable framerate, for the fixed framerate cores this adds stutter
|
||||
// !to find docs on Libretro refresh sync and frame times
|
||||
t := time.Now().UnixNano()
|
||||
dt := Nan0.tickTime
|
||||
// override frame rendering with dynamic frame times
|
||||
if Nan0.vfr {
|
||||
t := time.Now().UnixNano()
|
||||
dt = t - Nan0.LastFrameTime
|
||||
Nan0.LastFrameTime = t
|
||||
}
|
||||
Nan0.LastFrameTime = t
|
||||
|
||||
// when the core returns a duplicate frame
|
||||
if data == nil {
|
||||
|
|
@ -651,8 +649,9 @@ func coreVideoRefresh(data unsafe.Pointer, width, height uint, packed uint) {
|
|||
|
||||
// calculate real frame width in pixels from packed data (realWidth >= width)
|
||||
// some cores or games output zero pitch, i.e. N64 Mupen
|
||||
bpp := Nan0.Video.PixFmt.BPP
|
||||
if packed == 0 {
|
||||
packed = width * Nan0.Video.PixFmt.BPP
|
||||
packed = width * bpp
|
||||
}
|
||||
// calculate space for the video frame
|
||||
bytes := packed * height
|
||||
|
|
@ -729,9 +728,6 @@ func coreInputState(port C.unsigned, device C.unsigned, index C.unsigned, id C.u
|
|||
//export coreAudioSampleBatch
|
||||
func coreAudioSampleBatch(data unsafe.Pointer, frames C.size_t) C.size_t {
|
||||
if Nan0.Stopped.Load() {
|
||||
if Nan0.log.GetLevel() < logger.InfoLevel {
|
||||
Nan0.log.Warn().Msgf(">>> skip %v audio frames", frames)
|
||||
}
|
||||
return frames
|
||||
}
|
||||
Nan0.Handlers.OnAudio(data, int(frames)<<1)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue