From 10fc2e8c4e99752801c95bfa1abca4593aee2010 Mon Sep 17 00:00:00 2001 From: giongto35 Date: Sun, 7 Apr 2019 23:32:00 +0800 Subject: [PATCH] Reset from begin --- ui/gameview.go | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/ui/gameview.go b/ui/gameview.go index cdef94f0..7ef60b12 100644 --- a/ui/gameview.go +++ b/ui/gameview.go @@ -47,14 +47,15 @@ func (view *GameView) ListenToInputChannel() { } func (view *GameView) Enter() { + // Always reset game // view.console.SetAudioChannel(view.director.audio.channel) // view.console.SetAudioSampleRate(view.director.audio.sampleRate) // load state - if err := view.console.LoadState(savePath(view.hash)); err == nil { - return - } else { - view.console.Reset() - } + //if err := view.console.LoadState(savePath(view.hash)); err == nil { + //return + //} else { + view.console.Reset() + //} // load sram cartridge := view.console.Cartridge if cartridge.Battery != 0 { @@ -73,7 +74,7 @@ func (view *GameView) Exit() { writeSRAM(sramPath(view.hash), cartridge.SRAM) } // save state - view.console.SaveState(savePath(view.hash)) + //view.console.SaveState(savePath(view.hash)) } func (view *GameView) Update(t, dt float64) {