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https://github.com/giongto35/cloud-game.git
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Reorder API struct fields for better alignment
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parent
9d72022b57
commit
0edba391f2
3 changed files with 12 additions and 12 deletions
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@ -41,8 +41,8 @@ type (
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type In[I Id] struct {
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Id I `json:"id,omitempty"`
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T PT `json:"t"`
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Payload json.RawMessage `json:"p,omitempty"` // should be json.RawMessage for 2-pass unmarshal
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T PT `json:"t"`
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}
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func (i In[I]) GetId() I { return i.Id }
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@ -50,9 +50,9 @@ func (i In[I]) GetPayload() []byte { return i.Payload }
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func (i In[I]) GetType() PT { return i.T }
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type Out struct {
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Payload any `json:"p,omitempty"`
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Id string `json:"id,omitempty"` // string because omitempty won't work as intended with arrays
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T uint8 `json:"t"`
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Payload any `json:"p,omitempty"`
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}
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func (o *Out) SetId(s string) { o.Id = s }
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@ -3,13 +3,13 @@ package api
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type (
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CloseRoomRequest string
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ConnectionRequest[T Id] struct {
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Addr string `json:"addr,omitempty"`
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Id T `json:"id,omitempty"`
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IsHTTPS bool `json:"is_https,omitempty"`
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Addr string `json:"addr,omitempty"`
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PingURL string `json:"ping_url,omitempty"`
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Port string `json:"port,omitempty"`
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Tag string `json:"tag,omitempty"`
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Zone string `json:"zone,omitempty"`
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IsHTTPS bool `json:"is_https,omitempty"`
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}
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GetWorkerListResponse struct {
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Servers []Server `json:"servers"`
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@ -28,15 +28,15 @@ const (
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// Server is a separate machine that may contain
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// multiple sub-processes.
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type Server struct {
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Addr string `json:"addr,omitempty"`
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Id Id `json:"id,omitempty"`
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IsBusy bool `json:"is_busy,omitempty"`
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InGroup bool `json:"in_group,omitempty"`
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Addr string `json:"addr,omitempty"`
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Machine string `json:"machine,omitempty"`
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PingURL string `json:"ping_url"`
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Port string `json:"port,omitempty"`
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Replicas uint32 `json:"replicas,omitempty"`
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Room string `json:"room,omitempty"`
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Tag string `json:"tag,omitempty"`
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Zone string `json:"zone,omitempty"`
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Replicas uint32 `json:"replicas,omitempty"`
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IsBusy bool `json:"is_busy,omitempty"`
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InGroup bool `json:"in_group,omitempty"`
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}
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@ -7,13 +7,13 @@ type (
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GameStartUserRequest struct {
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GameName string `json:"game_name"`
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RoomId string `json:"room_id"`
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Record bool `json:"record,omitempty"`
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RecordUser string `json:"record_user,omitempty"`
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PlayerIndex int `json:"player_index"`
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Record bool `json:"record,omitempty"`
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}
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GameStartUserResponse struct {
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RoomId string `json:"roomId"`
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Av *AppVideoInfo `json:"av"`
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RoomId string `json:"roomId"`
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KbMouse bool `json:"kb_mouse"`
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}
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IceServer struct {
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@ -22,9 +22,9 @@ type (
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Credential string `json:"credential,omitempty"`
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}
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InitSessionUserResponse struct {
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Wid string `json:"wid"`
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Ice []IceServer `json:"ice"`
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Games []AppMeta `json:"games"`
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Wid string `json:"wid"`
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}
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AppMeta struct {
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Alias string `json:"alias,omitempty"`
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@ -36,7 +36,7 @@ type (
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Sdp *string `json:"sdp,omitempty"`
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}
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InitUserWebrtcStreamRequest struct {
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Initiator bool `json:"initiator"`
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Sdp string `json:"sdp,omitempty"`
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Initiator bool `json:"initiator"`
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}
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)
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