mirror of
https://github.com/Dariasteam/Cows-Revenge.git
synced 2026-01-23 02:15:17 +00:00
467 lines
14 KiB
Text
467 lines
14 KiB
Text
[gd_scene load_steps=38 format=1]
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[ext_resource path="res://Scenes/Menu/level_selector.gd" type="Script" id=1]
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[ext_resource path="res://Scenes/Maps/map_0.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Scenes/Maps/map_3.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Scenes/Maps/map_1.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Scenes/Maps/map_2.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Scenes/Maps/map_4.tscn" type="PackedScene" id=6]
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[ext_resource path="res://Scenes/Maps/map_5.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Scenes/Maps/map_6.tscn" type="PackedScene" id=8]
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[ext_resource path="res://Scenes/Maps/map_7.tscn" type="PackedScene" id=9]
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[ext_resource path="res://Scenes/Maps/map_8.tscn" type="PackedScene" id=10]
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[ext_resource path="res://Sprites/Effects/bottom_level_particles.png" type="Texture" id=11]
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[ext_resource path="res://Scenes/Menu/life_hud.gd" type="Script" id=12]
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[ext_resource path="res://Scenes/Menu/buttons_hud.gd" type="Script" id=13]
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[ext_resource path="res://Sprites/GUI/Buttons/bttn_arrow.png" type="Texture" id=14]
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[ext_resource path="res://Sprites/GUI/Buttons/bttn_jump.png" type="Texture" id=15]
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[ext_resource path="res://Sprites/GUI/Buttons/bttn.png" type="Texture" id=16]
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[ext_resource path="res://Sprites/GUI/Buttons/btn_shoot.png" type="Texture" id=17]
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[ext_resource path="res://Scenes/Menu/milk_botte_hud.gd" type="Script" id=18]
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[ext_resource path="res://Sprites/GUI/HUD/milbar_outter_2.png" type="Texture" id=19]
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[ext_resource path="res://Sprites/GUI/HUD/milkbar_outter_3.png" type="Texture" id=20]
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[ext_resource path="res://Sprites/GUI/HUD/milkbar_outter_1.png" type="Texture" id=21]
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[ext_resource path="res://Scenes/Menu/cowbells_hud.gd" type="Script" id=22]
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[ext_resource path="res://Fonts/pixelated_title.fnt" type="BitmapFont" id=23]
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[ext_resource path="res://Sprites/Charasets/cowbell.png" type="Texture" id=24]
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[ext_resource path="res://Scenes/Events/cowbell_animation_one_shot.tres" type="Animation" id=25]
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[ext_resource path="res://Scenes/Events/cowbell_animations.tres" type="Animation" id=26]
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[ext_resource path="res://Scenes/Menu/button_back.tscn" type="PackedScene" id=27]
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[ext_resource path="res://Scenes/Menu/in_game_menu.tscn" type="PackedScene" id=28]
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[ext_resource path="res://Scenes/Menu/ufo_store.tscn" type="PackedScene" id=29]
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[ext_resource path="res://Scenes/Effects/retro_shader.tres" type="CanvasItemMaterial" id=30]
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[ext_resource path="res://Sprites/Effects/white.png" type="Texture" id=31]
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[sub_resource type="ColorRamp" id=1]
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offsets = FloatArray( 0, 1 )
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colors = ColorArray( 1, 1, 1, 1, 1, 1, 1, 0 )
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[sub_resource type="Environment" id=2]
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ambient_light/enabled = false
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ambient_light/color = Color( 0, 0, 0, 1 )
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ambient_light/energy = 1.0
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fxaa/enabled = false
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background/mode = 1
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background/color = Color( 0, 0, 0, 1 )
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background/energy = 1.0
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background/scale = 1.0
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background/glow = 0.0
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background/canvas_max_layer = null
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glow/enabled = true
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glow/blur_passes = 1
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glow/blur_scale = 1
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glow/blur_strength = 1
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glow/blur_blend_mode = null
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glow/bloom = 5.52
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glow/bloom_treshold = 0.5
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dof_blur/enabled = false
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dof_blur/blur_passes = 1
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dof_blur/begin = 100.0
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dof_blur/range = 10.0
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hdr/enabled = false
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hdr/tonemapper = 2.0
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hdr/exposure = 0.4
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hdr/white = 1.0
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hdr/glow_treshold = 0.95
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hdr/glow_scale = 0.2
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hdr/min_luminance = 0.4
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hdr/max_luminance = 8.0
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hdr/exposure_adj_speed = 0.5
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fog/enabled = false
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fog/begin = 100.0
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fog/begin_color = Color( 0, 0, 0, 1 )
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fog/end_color = Color( 0, 0, 0, 1 )
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fog/attenuation = 1.0
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fog/bg = true
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bcs/enabled = false
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bcs/brightness = 1.0
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bcs/contrast = 1.0
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bcs/saturation = 1.0
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srgb/enabled = false
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[sub_resource type="World" id=3]
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environment = SubResource( 2 )
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[sub_resource type="CanvasItemMaterial" id=4]
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shader/shading_mode = 0
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[sub_resource type="GDScript" id=5]
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script/source = "extends Button
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func _on_Back_pressed():
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get_tree().set_pause(true)
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get_node(\"in_game_menu\").show()
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"
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[sub_resource type="GDScript" id=6]
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script/source = "extends TextureFrame
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# class member variables go here, for example:
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# var a = 2
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# var b = \"textvar\"
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func _ready():
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set_hidden(global.retro_effect)
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"
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[node name="Global" type="Node2D" groups=[
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"control",
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]]
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[node name="Control" type="Control" parent="." groups=[
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"level_selector",
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]]
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focus/ignore_mouse = false
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focus/stop_mouse = false
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size_flags/horizontal = 2
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size_flags/vertical = 2
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margin/left = 0.0
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margin/top = 0.0
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margin/right = 1280.0
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margin/bottom = 768.0
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script/script = ExtResource( 1 )
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levels = [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ) ]
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[node name="BotomLevelParticles" type="Particles2D" parent="Control" groups=[
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"bottom_level_particles",
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]]
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visibility/opacity = 0.6
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transform/pos = Vector2( 635, 708.804 )
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transform/scale = Vector2( 25, 0.3 )
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config/amount = 2
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config/lifetime = 0.5
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config/emitting = false
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config/process_mode = 1
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config/half_extents = Vector2( 1, 0 )
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config/texture = ExtResource( 11 )
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params/direction = 180.0
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params/spread = 0.0
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params/linear_velocity = 500.0
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params/spin_velocity = 0.0
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params/orbit_velocity = 0.0
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params/gravity_direction = 0.0
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params/gravity_strength = 0.0
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params/radial_accel = 0.0
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params/tangential_accel = 0.0
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params/damping = 0.0
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params/initial_angle = 0.0
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params/initial_size = 6.0
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params/final_size = 6.0
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params/hue_variation = 0.0
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params/anim_speed_scale = 0.0
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params/anim_initial_pos = 0.0
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color/color_ramp = SubResource( 1 )
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[node name="Viewport" type="Viewport" parent="Control"]
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rect = Rect2( 0, 0, 1280, 768 )
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own_world = false
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world = SubResource( 3 )
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transparent_bg = false
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render_target/enabled = false
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render_target/v_flip = false
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render_target/clear_on_new_frame = false
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render_target/filter = false
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render_target/gen_mipmaps = false
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render_target/update_mode = 3
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audio_listener/enable_2d = true
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audio_listener/enable_3d = false
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physics/object_picking = false
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gui/disable_input = false
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[node name="Life" type="Node2D" parent="Control" groups=[
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"life_hud",
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]]
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transform/pos = Vector2( 120, 58 )
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script/script = ExtResource( 12 )
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heart_inter_distance = 64
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initial_heart_pos = Vector2( 32, 0 )
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[node name="Buttons" type="Node2D" parent="Control" groups=[
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"onscreen_controls",
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"buttons_hud",
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]]
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editor/display_folded = true
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script/script = ExtResource( 13 )
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[node name="Bttn_U" type="TouchScreenButton" parent="Control/Buttons" groups=[
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"onscreen_controls",
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]]
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visibility/opacity = 0.9
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transform/pos = Vector2( 160, 320 )
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transform/scale = Vector2( 0.474074, 0.481203 )
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normal = ExtResource( 14 )
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pressed = null
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bitmask = null
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shape = null
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shape_centered = true
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shape_visible = true
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passby_press = true
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action = ""
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visibility_mode = 0
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[node name="Bttn_A" type="TouchScreenButton" parent="Control/Buttons" groups=[
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"onscreen_controls",
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]]
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visibility/opacity = 0.8
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transform/pos = Vector2( 1088, 576 )
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transform/scale = Vector2( 0.474074, 0.481203 )
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normal = ExtResource( 15 )
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pressed = null
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bitmask = null
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shape = null
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shape_centered = true
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shape_visible = true
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passby_press = true
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action = ""
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visibility_mode = 0
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[node name="Bttn_AS" type="TouchScreenButton" parent="Control/Buttons" groups=[
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"onscreen_controls",
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]]
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visibility/opacity = 0.8
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transform/pos = Vector2( 1088, 384 )
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transform/scale = Vector2( 0.474074, 0.481203 )
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normal = ExtResource( 16 )
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pressed = null
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bitmask = null
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shape = null
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shape_centered = true
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shape_visible = true
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passby_press = true
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action = ""
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visibility_mode = 0
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[node name="Bttn_S" type="TouchScreenButton" parent="Control/Buttons" groups=[
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"onscreen_controls",
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]]
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visibility/opacity = 0.9
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transform/pos = Vector2( 896, 576 )
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transform/scale = Vector2( 0.474074, 0.481203 )
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normal = ExtResource( 17 )
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pressed = null
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bitmask = null
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shape = null
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shape_centered = true
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shape_visible = true
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passby_press = true
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action = ""
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visibility_mode = 0
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[node name="Bttn_D" type="TouchScreenButton" parent="Control/Buttons" groups=[
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"onscreen_controls",
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]]
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visibility/opacity = 0.9
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transform/pos = Vector2( 288, 704 )
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transform/rot = 180.0
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transform/scale = Vector2( 0.474074, 0.481203 )
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normal = ExtResource( 14 )
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pressed = null
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bitmask = null
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shape = null
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shape_centered = true
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shape_visible = true
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passby_press = true
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action = ""
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visibility_mode = 0
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[node name="Bttn_R" type="TouchScreenButton" parent="Control/Buttons" groups=[
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"onscreen_controls",
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]]
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visibility/opacity = 0.9
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transform/pos = Vector2( 416, 448 )
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transform/rot = -90.0
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transform/scale = Vector2( 0.474074, 0.481203 )
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normal = ExtResource( 14 )
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pressed = null
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bitmask = null
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shape = null
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shape_centered = true
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shape_visible = true
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passby_press = true
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action = ""
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visibility_mode = 0
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[node name="Bttn_L" type="TouchScreenButton" parent="Control/Buttons" groups=[
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"onscreen_controls",
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]]
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visibility/opacity = 0.9
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transform/pos = Vector2( 32, 576 )
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transform/rot = 90.0
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transform/scale = Vector2( 0.474074, 0.481203 )
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normal = ExtResource( 14 )
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pressed = null
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bitmask = null
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shape = null
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shape_centered = true
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shape_visible = true
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passby_press = true
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action = ""
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visibility_mode = 0
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[node name="Milk_Bar" type="Node2D" parent="Control" groups=[
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"milk_hud",
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]]
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transform/pos = Vector2( 1205, 73 )
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transform/scale = Vector2( 2, 2 )
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script/script = ExtResource( 18 )
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each_bottle_value = 33.0
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bottle_inter_distance = 32
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initial_bottle_pos = Vector2( -10, -20 )
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sprite1 = ExtResource( 19 )
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sprite2 = ExtResource( 20 )
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sprite3 = ExtResource( 21 )
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[node name="Cowbells" type="Node2D" parent="Control" groups=[
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"cowbell_hud",
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]]
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editor/display_folded = true
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transform/pos = Vector2( 3, 21 )
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script/script = ExtResource( 22 )
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[node name="Counter" type="RichTextLabel" parent="Control/Cowbells"]
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focus/ignore_mouse = false
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focus/stop_mouse = true
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size_flags/horizontal = 2
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size_flags/vertical = 2
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margin/left = 630.0
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margin/top = 30.0
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margin/right = 876.0
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margin/bottom = 81.0
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custom_fonts/normal_font = ExtResource( 23 )
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bbcode/enabled = true
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bbcode/bbcode = "0"
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visible_characters = -1
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percent_visible = 1.0
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[node name="bonus_instancer" type="Node2D" parent="Control/Cowbells"]
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transform/pos = Vector2( 642, 43 )
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[node name="next_cowbell_timer" type="Timer" parent="Control/Cowbells"]
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process_mode = 1
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wait_time = 0.6
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one_shot = true
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autostart = false
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[node name="cold_down_timer" type="Timer" parent="Control/Cowbells"]
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process_mode = 1
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wait_time = 0.005
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one_shot = false
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autostart = false
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[node name="Sprite" type="Sprite" parent="Control/Cowbells"]
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material/material = SubResource( 4 )
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transform/pos = Vector2( 586, 45 )
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transform/scale = Vector2( 3, 3 )
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texture = ExtResource( 24 )
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hframes = 3
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[node name="Animation" type="AnimationPlayer" parent="Control/Cowbells/Sprite"]
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playback/process_mode = 0
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playback/default_blend_time = 0.0
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root/root = NodePath("..")
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anims/cowbell_animation_one_shot = ExtResource( 25 )
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anims/cowbell_animations = ExtResource( 26 )
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playback/active = false
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playback/speed = 2.0
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blend_times = [ ]
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autoplay = ""
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[node name="Back" parent="Control" instance=ExtResource( 27 )]
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margin/left = 36.0
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margin/top = 34.0
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margin/right = 97.0
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margin/bottom = 89.0
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text = "<"
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script/script = SubResource( 5 )
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[node name="in_game_menu" parent="Control/Back" instance=ExtResource( 28 )]
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visibility/visible = false
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margin/left = -36.0
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margin/top = -34.0
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margin/right = 1244.0
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margin/bottom = 686.0
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[node name="Control" parent="Control" instance=ExtResource( 29 )]
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[node name="ScanLine" type="TextureFrame" parent="."]
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visibility/opacity = 0.0
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visibility/self_opacity = 0.0
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material/material = ExtResource( 30 )
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focus/ignore_mouse = false
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focus/stop_mouse = false
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size_flags/horizontal = 2
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size_flags/vertical = 2
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margin/left = 0.0
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margin/top = 0.0
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margin/right = 1280.0
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margin/bottom = 718.0
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texture = ExtResource( 31 )
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modulate = Color( 1, 1, 1, 0 )
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expand = true
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stretch_mode = 0
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script/script = SubResource( 6 )
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|
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[connection signal="pressed" from="Control/Buttons/Bttn_U" to="Control/Buttons" method="_on_Bttn_U_pressed"]
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[connection signal="released" from="Control/Buttons/Bttn_U" to="Control/Buttons" method="_on_Bttn_U_released"]
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[connection signal="pressed" from="Control/Buttons/Bttn_A" to="Control/Buttons" method="_on_Bttn_A_pressed"]
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[connection signal="released" from="Control/Buttons/Bttn_A" to="Control/Buttons" method="_on_Bttn_A_released"]
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[connection signal="pressed" from="Control/Buttons/Bttn_AS" to="Control/Buttons" method="_on_Bttn_AS_pressed"]
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[connection signal="released" from="Control/Buttons/Bttn_AS" to="Control/Buttons" method="_on_Bttn_AS_released"]
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[connection signal="pressed" from="Control/Buttons/Bttn_S" to="Control/Buttons" method="_on_Bttn_S_pressed"]
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[connection signal="released" from="Control/Buttons/Bttn_S" to="Control/Buttons" method="_on_Bttn_S_released"]
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[connection signal="pressed" from="Control/Buttons/Bttn_D" to="Control/Buttons" method="_on_Bttn_D_pressed"]
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[connection signal="released" from="Control/Buttons/Bttn_D" to="Control/Buttons" method="_on_Bttn_D_released"]
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[connection signal="pressed" from="Control/Buttons/Bttn_R" to="Control/Buttons" method="_on_Bttn_R_pressed"]
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[connection signal="released" from="Control/Buttons/Bttn_R" to="Control/Buttons" method="_on_Bttn_R_released"]
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[connection signal="pressed" from="Control/Buttons/Bttn_L" to="Control/Buttons" method="_on_Bttn_L_pressed"]
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[connection signal="released" from="Control/Buttons/Bttn_L" to="Control/Buttons" method="_on_Bttn_L_released"]
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[connection signal="timeout" from="Control/Cowbells/next_cowbell_timer" to="Control/Cowbells" method="_on_next_cowbell_timer_timeout"]
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[connection signal="timeout" from="Control/Cowbells/cold_down_timer" to="Control/Cowbells" method="_on_cold_down_timer_timeout"]
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[connection signal="pressed" from="Control/Back" to="Control/Back" method="_on_Back_pressed"]
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