[application] name="CowsRevenge" main_scene="res://Scenes/Menu/main_menu.tscn" icon="res://high_res_icon.png" [autoload] global="*res://Scenes/Menu/global.gd" [debug] force_fps=60 [display] stretch_mode="viewport" use_2d_pixel_snap=true width=1280 height=720 emulate_touchscreen=true driver="GLES2" stretch_aspect="keep" test_width=1280 test_height=720 fullscreen=false orientation="landscape" [display.Android] driver="GLES2" [image_loader] filter=false gen_mipmaps=false [input] ui_cancel=[key(Escape), jbutton(0, 1), jbutton(0, 2), jbutton(0, 3)] ui_left=[key(Left), jbutton(0, 14), jaxis(0, 0)] ui_right=[key(Right), jbutton(0, 15), jaxis(0, 1)] ui_up=[key(Up), jbutton(0, 12), jaxis(0, 2)] ui_down=[key(Down), jbutton(0, 13), jaxis(0, 3)] ui_change_weapon=[key(R), jbutton(0, 5), jbutton(0, 4)] ui_shoot=[key(S), jbutton(0, 1), jbutton(0, 6), jbutton(0, 7)] ui_menu=[key(Escape), jbutton(0, 11)] ui_jump=[key(A), key(Space), jbutton(0, 0)] [locale] translations=["res://Locales/locales.es.xl", "res://Locales/locales.en.xl", "res://Locales/locales.de.xl"] [physics] default_gravity=9.8 fixed_fps=60 [physics_2d] default_gravity=98 thread_model=1 [rasterizer] low_memory_2d_mode=true [rasterizer.Android] fp16_framebuffer=true [render] thread_model=2 mipmap_policy=2