diff --git a/Scenes/Events/enemy_3.gd b/Scenes/Events/enemy_3.gd new file mode 100644 index 0000000..5a9b0e9 --- /dev/null +++ b/Scenes/Events/enemy_3.gd @@ -0,0 +1,17 @@ +extends Node2D + +onready var hand_1 = get_node("Hand_Back/End") +onready var hand_2 = get_node("Hand_Front/End") + +func _ready(): + set_process(true) + +func _process(delta): + var player = get_tree().get_nodes_in_group("player")[0] + + if (player.get_global_pos().distance_to(get_global_pos()) < 100): + hand_1.set_global_pos(player.get_global_pos()) + + if (player.get_global_pos().distance_to(get_global_pos()) < 100): + hand_2.set_global_pos(player.get_global_pos()) + \ No newline at end of file diff --git a/Sound/buy.ogg b/Sound/buy.ogg new file mode 100644 index 0000000..9127829 Binary files /dev/null and b/Sound/buy.ogg differ diff --git a/Sound/buy.wav b/Sound/buy.wav new file mode 100644 index 0000000..ace6e4e Binary files /dev/null and b/Sound/buy.wav differ diff --git a/linux_build/Makefile b/linux_build/Makefile index 4a13d50..5c34d05 100644 --- a/linux_build/Makefile +++ b/linux_build/Makefile @@ -1,6 +1,15 @@ # Makefile: A standard Makefile for hello.c -all: cowsrevenge +all: + echo "making" + mkdir -p build + cd build; git clone -b 2.1 --single-branch https://github.com/godotengine/godot || true + cd build/godot; git reset --hard a524cc92e7cccd012d028d870e4648c59473d04e + cd build/godot; scons -j `nproc` platform=server use_llvm=yes unix_global_settings=".." + cd build/godot; scons platform=x11 tools=no target=release_debug bits=64 use_llvm=yes -j `nproc` + mkdir -p build/templates/ + cp build/godot/bin/godot.x11.opt.debug.64.llvm build/templates/linux_x11_64_release + build/godot/bin/godot_server.server.tools.64 -export "Linux X11" build/cowsrevenge install: cp cowsrevenge /usr/local/bin/