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https://github.com/Dariasteam/Cows-Revenge.git
synced 2026-01-23 02:15:17 +00:00
Fix some sound effects problems on android
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96d3cbdb0c
commit
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18 changed files with 10 additions and 10 deletions
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@ -50,7 +50,7 @@ _update_shape_index = 0
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config/polyphony = 1
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config/samples = SubResource( 2 )
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default/volume_db = 8.0
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default/volume_db = 7.0
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default/pitch_scale = 1.0
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default/pan = 0.0
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default/depth = 0.0
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@ -7,11 +7,12 @@ extends Node2D
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onready var timer = get_node("next_cowbell_time")
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export(float) var pitch_increment = 0.05
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export(float) var base_pitch = 1.5
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var pitch = 1
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var pitch = base_pitch
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func timer_timeout():
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pitch = 1
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pitch = base_pitch
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func play_sound():
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pitch += pitch_increment
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@ -22,8 +22,7 @@ func destroy():
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yield(t, "timeout")
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queue_free()
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func _ready():
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sound.set_random_pitch_scale(0.2)
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func _ready():
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sound.play("bullet_sound")
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t.set_wait_time(LIFE_TIME)
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t.set_one_shot(true)
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@ -85,11 +85,11 @@ params/anim_initial_pos = 0.0
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params/volume_db = 6.0
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params/pitch_scale = 1.0
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params/attenuation/min_distance = 0.0
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params/attenuation/max_distance = 764.0
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params/attenuation/max_distance = 750.0
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params/attenuation/distance_exp = 2.37841
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config/polyphony = 1
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config/polyphony = 4
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config/samples = SubResource( 2 )
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config/pitch_random = 0.0
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config/pitch_random = 0.135
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[connection signal="body_enter" from="." to="." method="_on_RigidBody2D_body_enter"]
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@ -146,7 +146,8 @@ drag_margin/bottom = 0.2
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transform/scale = Vector2( 0.5, 0.5 )
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script/script = ExtResource( 6 )
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pitch_increment = 0.05
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pitch_increment = 0.02
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base_pitch = 1.5
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[node name="next_cowbell_time" type="Timer" parent="cowbell_collector"]
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@ -108,7 +108,6 @@ initial_heart_pos = Vector2( 32, 0 )
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]]
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editor/display_folded = true
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visibility/visible = false
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script/script = ExtResource( 3 )
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[node name="Bttn_U" type="TouchScreenButton" parent="Control/Buttons"]
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