[gd_scene load_steps=5 format=1]

[ext_resource path="res://Scenes/Events/cowbell.gd" type="Script" id=1]
[ext_resource path="res://Sprites/Charasets/cowbell.png" type="Texture" id=2]
[ext_resource path="res://Scenes/Events/cowbell_animation_one_shot.tres" type="Animation" id=3]

[sub_resource type="RectangleShape2D" id=1]

custom_solver_bias = 0.0
extents = Vector2( 13, 13 )

[node name="Cowbell" type="Area2D"]

z/relative = false
input/pickable = false
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Matrix32( 1.875, 0, 0, 1.875, 7.15256e-07, -9.53674e-07 )
shapes/0/trigger = false
gravity_vec = Vector2( 0, 1 )
gravity = 0.0
linear_damp = 0.1
angular_damp = 1.0
monitorable = false
collision/layers = 16
script/script = ExtResource( 1 )
amount = 100

[node name="Sprite" type="Sprite" parent="."]

transform/scale = Vector2( 2, 2 )
texture = ExtResource( 2 )
hframes = 3
frame = 2
region_rect = Rect2( 0, 0, 24, 24 )

[node name="AnimationPlayer" type="AnimationPlayer" parent="Sprite"]

playback/process_mode = 0
playback/default_blend_time = 0.0
root/root = NodePath("..")
anims/Bling = ExtResource( 3 )
playback/active = true
playback/speed = 1.0
blend_times = [  ]
autoplay = "Bling"

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]

transform/pos = Vector2( 7.15256e-07, -9.53674e-07 )
transform/scale = Vector2( 1.875, 1.875 )
shape = SubResource( 1 )
trigger = false
_update_shape_index = 0

[connection signal="body_enter" from="." to="." method="_on_Area2D_body_enter"]


