[gd_scene load_steps=10 format=1]

[ext_resource path="res://Sprites/GUI/Buttons/btn_shoot.png" type="Texture" id=1]
[ext_resource path="res://Fonts/pixelated_title.fnt" type="BitmapFont" id=2]
[ext_resource path="res://Scenes/Menu/bttn_play.gd" type="Script" id=3]
[ext_resource path="res://Scenes/Menu/about_button.gd" type="Script" id=4]
[ext_resource path="res://Music/dangerous_hills.ogg" type="AudioStream" id=5]
[ext_resource path="res://Sprites/GUI/title_base.png" type="Texture" id=6]
[ext_resource path="res://Sprites/GUI/title_revenge.png" type="Texture" id=7]
[ext_resource path="res://Sprites/Effects/leche.png" type="Texture" id=8]

[sub_resource type="GDScript" id=1]

script/source = "extends Button

func _on_settings_button_pressed():
	get_tree().change_scene(\"res://Scenes/Menu/settings.tscn\")
"

[node name="Node2D" type="Node2D"]

transform/pos = Vector2( 640, 384 )
transform/scale = Vector2( 20, 12 )

[node name="Sprite" type="Sprite" parent="."]

visibility/visible = false
transform/pos = Vector2( 0.392651, -18.6599 )
transform/scale = Vector2( 0.0656018, 0.0941569 )
texture = ExtResource( 1 )

[node name="VButtonArray" type="VButtonArray" parent="."]

focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = -13.0
margin/top = -2.0
margin/right = 16.0
margin/bottom = 23.0
flat = false
button/count = 0
button/min_button_size = -1.0
button/align = 1065353216

[node name="play_button" type="Button" parent="VButtonArray"]

anchor/top = 3
anchor/bottom = 3
rect/rotation = 0.0736967
rect/scale = Vector2( 0.1, 0.15 )
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 1.90735e-06
margin/top = 12.5
margin/right = 290.0
margin/bottom = -35.5
custom_fonts/font = ExtResource( 2 )
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
text = "PLAY_GAME"
flat = false
script/script = ExtResource( 3 )

[node name="settings_button" type="Button" parent="VButtonArray"]

anchor/left = 3
anchor/top = 3
anchor/right = 3
anchor/bottom = 3
rect/scale = Vector2( 0.1, 0.15 )
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 14.5
margin/top = 3.5
margin/right = -274.5
margin/bottom = -44.5
custom_fonts/font = ExtResource( 2 )
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
text = "SETTINGS"
flat = false
script/script = SubResource( 1 )

[node name="info_button" type="Button" parent="VButtonArray"]

anchor/left = 3
anchor/top = 3
anchor/right = 3
anchor/bottom = 3
rect/scale = Vector2( 0.1, 0.15 )
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 14.5
margin/top = -5.5
margin/right = -274.5
margin/bottom = -53.5
custom_fonts/font = ExtResource( 2 )
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
text = "ABOUT"
flat = false
script/script = ExtResource( 4 )

[node name="StreamPlayer" type="StreamPlayer" parent="."]

stream/stream = ExtResource( 5 )
stream/play = false
stream/loop = false
stream/volume_db = 5.0
stream/autoplay = true
stream/paused = false
stream/loop_restart_time = 0.0
stream/buffering_ms = 500

[node name="Base" type="Sprite" parent="."]

transform/pos = Vector2( 1.07855, -1.84071 )
transform/scale = Vector2( 0.0864583, 0.128739 )
z/z = -1
texture = ExtResource( 6 )

[node name="Revenge" type="Sprite" parent="."]

transform/pos = Vector2( 1.87856, -1.84071 )
transform/scale = Vector2( 0.0864583, 0.128739 )
texture = ExtResource( 7 )

[node name="Particles2D" type="Particles2D" parent="."]

visibility/blend_mode = 1
transform/pos = Vector2( -32.6951, -11.8638 )
transform/rot = 90.0
transform/scale = Vector2( 0.0957527, 0.0615344 )
z/z = 1
config/amount = 8
config/lifetime = 2.5
config/preprocess = 1.0
config/process_mode = 1
config/texture = ExtResource( 8 )
params/direction = 0.0
params/spread = 1.0
params/linear_velocity = 500.0
params/spin_velocity = 0.0
params/orbit_velocity = 0.0
params/gravity_direction = 0.0
params/gravity_strength = 9.8
params/radial_accel = 0.0
params/tangential_accel = 0.0
params/damping = 0.0
params/initial_angle = 0.0
params/initial_size = 1.0
params/final_size = 1.0
params/hue_variation = 0.0
params/anim_speed_scale = 1.0
params/anim_initial_pos = 0.0
randomness/spread = 10.0
randomness/linear_velocity = 0.5
color/color = Color( 0.851562, 0.459045, 0.83623, 1 )

[node name="Particles2D1" type="Particles2D" parent="."]

visibility/blend_mode = 1
transform/pos = Vector2( -34.2293, -8.62984 )
transform/rot = 90.0
transform/scale = Vector2( 0.0957527, 0.0615344 )
z/z = 1
config/amount = 8
config/lifetime = 2.5
config/preprocess = 1.0
config/process_mode = 1
config/texture = ExtResource( 8 )
params/direction = 0.0
params/spread = 1.0
params/linear_velocity = 500.0
params/spin_velocity = 0.0
params/orbit_velocity = 0.0
params/gravity_direction = 0.0
params/gravity_strength = 9.8
params/radial_accel = 0.0
params/tangential_accel = 0.0
params/damping = 0.0
params/initial_angle = 0.0
params/initial_size = 1.0
params/final_size = 1.0
params/hue_variation = 0.0
params/anim_speed_scale = 1.0
params/anim_initial_pos = 0.0
randomness/spread = 10.0
randomness/linear_velocity = 0.5
color/color = Color( 0.851562, 0.459045, 0.83623, 1 )

[node name="Particles2D2" type="Particles2D" parent="."]

visibility/blend_mode = 1
transform/pos = Vector2( -34.2293, -11.7693 )
transform/rot = 90.0
transform/scale = Vector2( 0.0957527, 0.0615344 )
z/z = -1
config/amount = 6
config/lifetime = 2.5
config/preprocess = 1.0
config/process_mode = 1
config/texture = ExtResource( 8 )
params/direction = 0.0
params/spread = 1.0
params/linear_velocity = 500.0
params/spin_velocity = 0.0
params/orbit_velocity = 0.0
params/gravity_direction = 0.0
params/gravity_strength = 9.8
params/radial_accel = 0.0
params/tangential_accel = 0.0
params/damping = 0.0
params/initial_angle = 0.0
params/initial_size = 1.0
params/final_size = 1.0
params/hue_variation = 0.0
params/anim_speed_scale = 1.0
params/anim_initial_pos = 0.0
randomness/spread = 10.0
randomness/linear_velocity = 0.5
color/color = Color( 0.851562, 0.459045, 0.83623, 1 )

[node name="Particles2D3" type="Particles2D" parent="."]

visibility/blend_mode = 1
transform/pos = Vector2( -34.2293, -8.62984 )
transform/rot = 90.0
transform/scale = Vector2( 0.0957527, 0.0615344 )
z/z = -1
config/amount = 6
config/lifetime = 2.5
config/preprocess = 1.0
config/process_mode = 1
config/texture = ExtResource( 8 )
params/direction = 0.0
params/spread = 1.0
params/linear_velocity = 500.0
params/spin_velocity = 0.0
params/orbit_velocity = 0.0
params/gravity_direction = 0.0
params/gravity_strength = 9.8
params/radial_accel = 0.0
params/tangential_accel = 0.0
params/damping = 0.0
params/initial_angle = 0.0
params/initial_size = 1.0
params/final_size = 1.0
params/hue_variation = 0.0
params/anim_speed_scale = 1.0
params/anim_initial_pos = 0.0
randomness/spread = 10.0
randomness/linear_velocity = 0.5
color/color = Color( 0.851562, 0.459045, 0.83623, 1 )

[connection signal="pressed" from="VButtonArray/play_button" to="VButtonArray/play_button" method="_on_Button_pressed"]

[connection signal="pressed" from="VButtonArray/settings_button" to="VButtonArray/settings_button" method="_on_settings_button_pressed"]

[connection signal="pressed" from="VButtonArray/info_button" to="VButtonArray/info_button" method="_on_info_button_pressed"]


