[gd_resource type="Animation" format=1]

[resource]

resource/name = "walk"
length = 0.52
loop = true
step = 0.12
tracks/0/type = "value"
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/imported = false
tracks/0/keys = {
"times": FloatArray( 0, 0.12, 0.24, 0.36, 0.48 ),
"transitions": FloatArray( 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 6, 7, 8, 9, 10 ]
}

